Anti-Armor Missile reduces armor by 2 (was 3 before).Interrupt Matrix duration reduced from 11 to 8 seconds.Starting energy increased from 50 to 75.Build time reduced from 43 to 30 seconds.The unique upgrade now gives +10 attack against all types of units (previously it was +20 and only against armored ones).Movement speed upgrade speed reduced from 150/150 to 125/125.Movement speed upgrade research time reduced from 121 to 100 seconds.The snapshot is canceled if the target is more than 13.5 range from the ghost (cast range 10).EMP damage radius increased from 1.5 to 1.75.Tier 3 upgrade research time reduced by 11 seconds.Tier 2 upgrade research time reduced by 9 seconds. Tier 1 upgrade research time reduced by 8 seconds.Production time reduced from 26.4 to 22.9 seconds.The flight radius around the target has been increased.Attack target priority reduced from 20 to 19.The number of shields has been reduced from 40 to 30.A unit can now move through a one-cell gap between buildings. Collision with units remained unchanged.Movement speed increased from 2.63 to 2.82.The shield regeneration rate of the Battery Overload ability has been reduced from 200% to 150%.The cockroach morph time to the Ravager has been increased from 12 to 17 seconds.Movement speed increased from 1.97 to 2.3.The interval for receiving a new command after an attack (damage point) has been reduced from 0.15 to 0.1.Upgrading to speed increases your movement speed by 1.05 (up from 0.79).Miss distance (the distance the target must travel for an attack to miss) increased from 1 to 1.4.Added a 0.71 second ending phase to the Pull ability. During this time, the unit cannot move or use other abilities.Field of view increased from 10-11-12 to 12.Slime spread interval reduced from 0.3 to 0.25.Cooldown increased from 11 to 13 seconds.It contains a lot of changes and is already playable on the test server. When the patch will be released on the main servers, it is not reported. Blizzard quite unexpectedly announced a new balance patch for Starcraft 2.
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